![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUc5y98AIqdK_i5RcNokpL-cMQTjal4KYil0ofG7zpYMGMeNOm0UKstdHEGdcKSFpXnXeZb7Y2oGtik09tugcNcnBUCicpIBSsc-mw-MExdmozsoME1-EEO05MBGxUobLdOpdpBklgtV0/s320/blood.jpg)
In a recent press release, THQ made it clear that the blood effects in this year's game have been improved upon. Similar to the way tables will break differently each time, wrestlers will respond to weapon attacks in very different ways.
The scenario used in the press release is as follows:
Players will be able to use a variety of weapons under and around the ring. Chairs, Singapore canes, sledgehammers, ladders, the ring bell, and over twenty other weapons will be usable and cause varying levels of damage. A wrestler hit over the head with a chair multiple times will be cut open and begin to bleed. As the match progresses, the blood will flow from the injured wrestler and stain the canvas. If the same wrestler takes a cane shot to the chest over and over again, a cut will form and bleed. This will cause more blood and quite a mess in the ring. The blood will also appear on weapons and the opponent. The cuts will never be in the same place twice and are directly related to where the wrestler is hit. For the squeamish, blood can be turned off in the match options menu.
While this isn't something WWE fans expected to be in this year's game, it's a welcome surprise. We'll keep you posted as the news comes in.
No comments:
Post a Comment